Games Computing


Classic Adventure

Publisher: Melbourne House
Machine: Spectrum 48K

 
Published in Games Computing #7

Classic Adventure (Melbourne House)

Classic Adventure is, as the name suggests, an adventure game. The aim of this adventure is to find the many fabulous treasures hidden, and often guarded in the 'Colossal Caves' and get them back to the building. But take care, a lot of magic fills the air in and around the caves and things are not always what they seem. Many objects you may pick up can have very strange side effects and there are some very unsavoury characters about.

The magic however is not to be avoided. With skill in translating the clues and a little initiative in sticky situations the magic can be used to your advantage.

You start the game safe and sound above ground, and you have to make your way to the caves, but be careful not to go far into the forest, if you do you may never get out.

Classic Adventure incorporates a large vocabulary of verbs and nouns, which need to be expressed simply in one or two word commands such as, 'THROW AXE' or 'CLIMB' in order that the computer can understand them.

I have a particular liking for adventure games and this one fully lived up to my expectations. Classic Adventure exhibited all the usual characteristics of an adventure with many new ideas of its own. If you like adventure games then you will certainly enjoy Classic Adventure, great fun for any adventurer whether a beginner or experienced.