Commodore User


Circus Circus

Categories: Review: Software
Publisher: Firebird
Machine: Commodore 64

 
Published in Commodore User #22

Circus Circus

There must be a vast reservoir of machine code exponents beavering away at copies of Manic Miner and subsequently pelting the software companies with the results of their labours.

Frankly I've had my fill of them, right up to the eyebrows. Intense boredom gripped me like a vice after the inviting title frame was replaced by the all-too-familiar array of platforms and hero-squelchers, gyrating predictably at regulation intervals.

Don't get me wrong: there have been examples of the idiom which have tickled my fancy like some of Software Projects' titles, Beyond's Mr. Robot (still dig this one out) and Cave Fighter from Bubble Bus.

Just to show there's no hard feelings, though, you take on the persona of a circus strongman with the ability to make astounding leaps. The rest you can easily guess. There's twenty screens (Sorry, I should have said circus rings) to be hopped through. Can you reach all the exits and defy the horde of spritely spoil sports?

Other Reviews Of Circus Circus For The Commodore 64


Circus Circus (Firebird)
Frustrating, dated platform game