Commodore User


Chocabloc

Publisher: Paramount
Machine: Commodore Vic 20

 
Published in Commodore User #8

Chocabloc

In my humble opinion, this program is jolly spiffing on three counts: its actual concept, the graphics (loved the meanies), and the sound. Possibly described as a thinking man's (sorry, person's) Pac-man, with a maze that is moveable by you and munched at by the meanies.

The ice-blocks, which constitute the maze's fabric, can be pushed to crush the 'Chocbeez', your mean opponents. Choc eggs are hatching in space while you are listening to real cool music played on the organ. Of course it's best if you can eliminate the nasties before they hatch. At the same time as avoiding the still active enemy you are expected to align three Choc-bars sequestered amongst the ice-store for a bonus score. So there's three tasks to perform more or less simultaneously.

The multi-colour graphics give an attractive display overall on a vertically-stretched black screen, allowing for full instrumentation at the foot. The insert instructions are exemplary; even the cassette illustration depicts what actually happens! A plausible, nightmarish, original scenario and a very playable helping of fun which should appeal to all devotees of arcade games.

Progressively more difficult screens, of course, with a change of hue for the meanies and a high-score table. But beware - it's a very challenging opponent.

Well done Paramount: more power to your elbow!