Games Computing


Camelot

Author: Simon Rockman
Publisher: Cases Computer Simulations
Machine: Spectrum 48K/128K

 
Published in Games Computing #1

Camelot (Cases Computer Simulations)

Camelot starts with a copyright notice with dire warnings for any would-be software pirates. The writers need not worry as copying this tape is hardly worth the effort.

The game is set in medieval England where you have just been deposed from your rightful throne. The object is to roam the countryside with faithful warriors trying to collect enough treasure to ensure that you can reign the crown. At every move a rudimentary map is displayed with just over a dozen locations shown.

When a move is made the scene is depicted on the screen. The graphics are low resolution and crude and do not do justice to what the Spectrum is capable of. Besides there are only four scenes that are ever displayed.

Various situations may arise such as bands of warriors attacking your party. Pressing the 'fight' option means you invariably win and may continue. You can buy more supplies are at various bazaars that are scattered around, but the method for purchasing goods is, to say the least, tedious. The program responds (?) to single key entry but since it is written in BASIC, is incredibly slow.

There are three levels ranging from pointlessly easy to impossibly hard. Well, the graphics are colourful (but nowhere near the standard of such masterpieces like The Hobbit) and the tape did load first go. It may keep the kids amused for a few minutes.

Simon Rockman

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