Future Publishing


Bugs Bunny Crazy Castle 2

Categories: Review: Software
Publisher: Kemco
Machine: Game Boy

 
Published in Ace #055: April 1992

Bugs Bunny Crazy Castle 2

Who the Hell is Honey Bunny? I must be getting old, because I don't remember Bugs ever having a soppy girlfriend! It sounds to me like a lame excuse to rehash the old 'girl kidnapped by witch who must be rescued by hero' scenario to me.

In this case, it's the hideously ugly Witch Hazel who's the wrong doer (now her I do remember) and who has whisked Honey away to her castle. Bugs must rescue her by haunting through 28 huge rooms of platforms, pipes, ladders and Looney Tunes characters. Bugs must find the hidden keys in each to unlock the door to the next room.

By picking up bombs, axes and so on, Bugs can blow up those darn Toons, hack his way through blocked passages, etc, etc.

The Bugs Bunny Crazy Castle 2

Although it looks like a platform game, Crazy Castle 2 actually plays more like a puzzle game. Success is down to using the items you pick up along the way to get past certain obstacles at the correct place and time. And this part of the game is quite fun.

It's the platformy element that ruins the game - Bugs moves in big chunks and is hard to control, and all too infuriatingly often you lose a life by bumping into the baddies by accident.

Despite its good graphics, in my opinion Crazy Castles 2 is a right stinking load of old crap.