Commodore Format


Total Recall

Publisher: The Hit Squad
Machine: Commodore 64/128

 
Published in Commodore Format #24

Total Recall (The Hit Squad)

I'd forgotten about this game when, suddenly it all came flooding back. Total Recall, I thought. It's an Arnie film which I wasn't old enough to go and see. So that was some money saved. Anyway, the game is a multi-level job with plenty of action. It starts with a platformer, where you you have a time limit in which you have to run around, puzzle stuff out and kill loads of folk.

Next is a driving section. It's a nightmare ride on a one-way street to oblivion. In other words, it's fast and will make you sweat. After that, there's another driving bit. This time, you've got to get through the crowds of baddies towards the rebel hide-out.

Finally you have to deal with yet another platformy-style beat-'em-up in which you, er, go on loads of platforms and beat people up. Once you've done that, you've won the game.

Total Recall

Well, it's not that simple. There are a couple of pretty good games linked together here. The platform-style affairs are playable, tough and rather pleasing to suss out. The driving bits are fairly straightforward, but they're fast and well-coded.

So Total Recall is a decent budget buy. There's plenty to see and do, and it'll keep you going for ages ('cos it's not that easy, you see). So if you want a big licence, go and buy this 'un - for a change, it's worth it.

Frame Rate

Forget about wrapping an old Hoover round your legs and pretending to be Selina Scott. It won't fool anyone, I'm afraid. Instead, buy Total Recall, play the game and use the box as an ineffective terrapin restraint.