Commodore Format


Techno Cop

Categories: Review: Software
Publisher: Kixx
Machine: Commodore 64/128

 
Published in Commodore Format #8

Techno Cop (Kixx)

Techno Cop? Work-shy fop, more like. What could be a more enjoyable job than cruising after dangerous criminals in your gleaming red sports car and blasting them to kingdom come? Not only that, but at the end of each chase sequence you get to stroll through the baddies' headquarters taking joyful little pot-shots at anything that comes your way. When you've located the big bad guy himself, all you need to do is kill him and the whole delightful process starts all over again.

The graphics aren't brilliant but they do the job well enough with a smooth(ish) scrolling road and pleasing explosions. The game is also fairly simple to play but at the same time strangely entertaining, especially on the platformy bits. A full pricer made good by budget release.

Frame Rate

You won't exactly swoon over the technical brilliance of this cross between Chase HQ II and Impossible Mission, but it's sufficiently playable to justify spending the dosh on this neat little drive 'n blast.

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Techno Cop (Kixx)
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