Commodore Format


Summer Camp

Categories: Review: Software
Publisher: Kixx
Machine: Commodore 64/128

 
Published in Commodore Format #23

Summer Camp (Kixx)

You're not a human. You're a mouse. Maximilian Mouse to be accurate. But instead of doing interesting things like terrifying elephants and turning girls into gibbering wrecks (which most of them are anyway!) you must run around a not-too-special series of platforms.

There's some completely unamusing plot to all this, but I won't bore you with it now. Life's too short and there are money-making schemes to be thought up...

Basically, Summer Camp's an average platformer. The gameplay isn't as good as I would have expected, but the graphics are nice, although time has faded their once-impressive appearance, like an old wellington boot that's been left in the sun [What are you talking about, Frames? - Ed]

The thing is, there are so many games like this on the C64, you should only spend your vital moolah on really good ones, and I don't think Summer Camp is a really good one. But, as I've said before, I'm not an all-knowing being (unlike that grey blob of dog's doings The so-called Mighty Brain).

Frame Rate

If this is your 'thing', you might as well go off to a real summer camp and pretend to be a mouse there. Still, the graphics are nice, which counts for something I suppose (about 12p, actually).

Other Reviews Of Summer Camp For The Commodore 64/128


Summer Camp (Kixx)
A review