Commodore Format


Silent Service

Publisher: Kixx
Machine: Commodore 64/128

 
Published in Commodore Format #23

Silent Service (Kixx)

Blip! Periscopes up. Bearing 050 degrees. Blip! Enemy sighted. Open fire - all torpedoes! Blip! She's goin' down, Cap'n Frames Skipper, Sir, Your Admiralness. Excellent work, men. Blip!

Yes, theres nothing like mucking about in submarines. Well, coming close to death is quite like it. The premise of this game is that you control all the decision-making bits of piloting a submarine as you chug out into the Pacific to go hunting Japanese ships (it's the Second World War post-Pearl Harbour, you see, so you're allowed to do this sort of thing!).

Once you get your head around the tricky parts (such as entering courses, bearings and headings) you should be able to skim around beneath the waves, blasting at every surface ship you come across.

Silent Service

There's a lot of skill involved here, 'cos you don't move as quickly as the enemy ships. You have to intercept them at an angle, while remaining submerged, then come close to the surface, while not actually breaking it, and start whipping off torps like it's going out of fashion. With luck, the ship will sink and you've got another kill.

The graphics aren't bad. There's a lot of them, too, ranging from boring shots of gauges and dials to the brill explosiony bits. It's great.

Frame Rate

If you can't afford it, get your parents to 'sub' you the money (hee). It's a great game, and beats having a wasps' nest fall on your head any day of the week.