Commodore Format


Road Runner And Wile E. Coyote

Categories: Review: Software
Publisher: Hi-Tec
Machine: Commodore 64

 
Published in Commodore Format #17

Road Runner And Wile E. Coyote (Kixx)

Three cheers for cartoons on TV! They're short, funny and infinitely cheaper than hiring professional actors to perform violent sketches at your house. Hi Tec have secured a lorry-load of Hanna Barbera licences, of which Road Runner (and Wile E. Thingy) is one (or is that two?).

The idea is that you (playing Road Runner) must eat as much birdseed (sounds like fun so far) as possible, while outwitting the wily Wile, who'll be trying all manner of slightly amusing tricks to trap and kill you. It's pretty sick, really, when you think about it.

Everything starts on one single screen. You dart around it at the bottom, trying to get out of the way of all the anvils, bombs and other 'Acme' devices Wile is dropping. You must also avoid a worm, and you must try and collect food and pick-ups whenever possible. And that's it.

It's a dead tough game, is Road Runner. If you're good enough to get off the first level, you get to run along a straight road, dodging Wile on rocket-sleds, jet skateboard things and, er, other inventions. These two styles of play make up the entire eight levels, so it's a bit of a swiz, really.

Frame Rate

Single screen stuff went out with the ark, so my dosh isn't coming out for this 'un.