Commodore Format


Quattro Megastars

Categories: Review: Software
Publisher: Codemasters
Machine: Commodore 64/128

 
Published in Commodore Format #23

Quattro Megastars (Codemasters)

Yet another four Codies games on a single cassette. Value for money (VFM) or what? Well, that depends on what's on them.

CJ's Elephant Antics is first. This is a remarkably fine platform game. It's got a cute elephant in it, it's got loads of things to kill and it got loads of platforms to kill them on. Jolly decent stuff.

Sky High Stuntman is next, and what a vertically-scrolling shoot-'em-up with an unlikely name it is. You must, under the pretext of making a movie, fly up the screen shooting planes, balloons, helicopters, tankers, trucks and all sorts of other nonsense. Basically, it's another jolly fun game (and good VFM at just £1.25).

Moving swiftly on, Bigfoot is next, and it's not very good. The fellow is difficult to control, the graphics are as poor as a very poor person and it's basically not much fun.

Lastly, there's Little Puff. What a pile of chicken seepings! It really is pretty unpleasant, and not worth the tape it's been coded on. DJ Puff is so much better. Little Puff is an arcade adventure in the Dizzy style - but, boy, is it sad!

So overall, two pretty good games and two complete piles of poo. The choice is yours, Personally, I think if it had three good games it would be a must-buy. As it is... well, it's a tough decision.

Frame Rate

Two out of four ain't bad, but it ain't particularly good either. You could always record karaoke versions of Right Said Fred's songs over Little Puff and Bigfoot.