Commodore Format


Pro Tennis Tour

Publisher: The Hit Squad
Machine: Commodore 64/128

 
Published in Commodore Format #24

Pro Tennis Tour (The Hit Squad)

Corks! Jings! Yikes! Another tennis game! And I've used up all my decent tennis gags on that last review. Oh well. Bear with me while I try and come up with some more...

Hmm. Well I won't be making quite such a racket about Pro Tennis Tour because it isn't as good as International 3D Tennis. If memory serves, it's slower and a bit more jerky. So, if you've got to net one or the other, go for International 3D Tennis. It's certainly more ace than this one. But that's not to say that Pro Tennis Tour is packed with faults. Not at all. It's a nice little game, certainly playable and fun, but you might not love it [Okay, Frames. That's enough. I think I preferred it when I didn't know what the deuce you were going on about - Ed]

Right, well the main difference between the two games is that Pro Tennis Tour has got bigger, more solid sprites. This is certainly no bad thing, but sadly they don't move as well as their 3D counterparts. It's difficult to put my finger on the exact reason, but Pro Tennis Tour doesn't feel quite right. Maybe it's too sluggish, or maybe it's just too finicky about where you've got to stand to hit the ball, but either way it doesn't come across as being quite up to scratch.

It'd be nice to finish off with a decent tennis gag, but I'm afraid I can't think of one. Hold on - how about this? Although you won't be courting disaster with Pro Tennis Tour, it not up to the same standard as International 3D Tennis. Not bad, eh? Oh, please yourselves.

Frame Rate

A great improvement on skinning both your knees while out skateboarding, but not nearly as good as being picked to take part in a Milky Way-eating competition for Tyne Tees Television.