Navy Moves what? What does the Navy move? Apart from battleships, aircraft carriers and the odd destroyer, I've never seen it move anything worth more than about 50.
Anyway, here you play a bloke with little life-boat thing. He must sail it at a fast lick towards the enemy through a minefield (a sort of special underwater one), and then he has to kill the enemy boats when he finally reaches them.
Great? Not really. The problem is, Navy Moves is remarkably difficult. Getting through the mines is remarkably difficult and surviving the baddies' boats is remarkably difficult. All told, it's a real pig of a game to play through to the end.
The graphics are suitably watery and the sound is, er, splashy... so no real gripes there. But the game is so flippin' tough. So only buy it if you're a mega-expert at C64 games.
I challenge anyone in the real Navy to play this through to the end. If you're in that watery armed force and you've finished it, send a description of the final screen, your name, address and service number to the usual CF address and I'll get Trenty to send you a prize!
Other Reviews Of Navy Moves For The Commodore 64/128