Commodore Format


Galdregons Domain

Categories: Review: Software
Publisher: Players
Machine: Commodore 64

 
Published in Commodore Format #9

Galdregons Domain (Players)

People who snigger at the C64's graphics ought to have a look at this. The subdued lighting of dank dungeons has rarely looked as good on a computer.

Galdregons Domain is a roleplaying game set over six zones. Action takes place in dungeon complexes, out in the fresh air or inside caverns. The scenario is briefly this: the evil wizard Azazael has been brought back to life and seeks five gems that will make him all-powerful. You have to get these gems yourself, thus saving the world. Pretty standard stuff. Each section contains various characters who you can either talk to or kill. Often they possess items which enable you to complete the sections, so killing some of them is absolutely necessary.

Control is handled entirely by way of clicking on icons. Four arrows represent your movement options which are turn right and left, move forwards and back. Other icons allow you to access your backpack to choose weapons, food and so on, read collected scrolls open doors, talk to people and anything else that any adventurer worth his salt would need to do.

The graphics are gorgeous, the gameplay simple but effective and the adventure large. A budget bargain for RPG fans.

Frame Rate

Games like this make my brain hurt [That's because you're as thick as several dozen short lengths of timber! - Ed]. Having said that, people who are into adventure games will love it.