Commodore Format


Cyberball

Categories: Review: Software
Publisher: The Hit Squad
Machine: Commodore 64/128

 
Published in Commodore Format #23

Cyberball (The Hit Squad)

This is a version of American football played with robots, tanks and other armoured things. It's futuristic, you see.

Before you play it'll help if you know something about American football. To me, it's just 22 well-padded men shouting things like, "24-27-31, hup hup!" then running headlong into each other with bone-pulverising force. Jolly good fun to watch, sure, but more confusing than trying to put your dads compact disk player back together.

Luckily, ignorance doesn't spoil Cyberball. You soon learn how to try different approaches, and the rules are pretty easy to pick up. What you get, then, are loads of armoured men and machines smashing into each other a lot, while you control the guy who's got to get past all this carnage to score. And pretty good fun it is, too.

Cyberball

The best thing is the two-player mode, Here you can gleefully destroy your friend's team with massive hardware displays. Barry was not happy, I can tell you!

Cyberball is fast and smooth with pretty good graphics. The only thing is, once you get good at it it's quite easy to beat the computer. A friend is an essential accessory.

Frame Rate

A good game. Better, in fact, then draping bacon on the exhaust pipe of your parents' car and watching everyone wonder where the delicious smell is coming from.

Other Reviews Of Cyberball For The Commodore 64/128


Cyberball (The Hit Squad)
A review