Commodore Format


Continental Circus

Categories: Review: Software
Publisher: Mastertronic Plus
Machine: Commodore 64/128

 
Published in Commodore Format #18

Continental Circus (Mastertronic Plus)

Racing cars - that's the name of this game [actually it's Continental Circus - Ed], and it's to the world's top tracks that we go in order to drive them. CC is a rather spiffy 3D out-of-car- view job, which sees you having to both beat a certain number of the other racers and also a rather tight time limit.

Your car has two (count 'em!) gears and makes a sound like a food-mixer with two, er, gears.

The action is nicely drawn, if looking a little dated now, and everything runs as fast as a weasel with a dodgy bot.

Continental Circus

The game starts off being quite a toughie, and only gets worse. Brazil is the first track and you'll be lucky to beat that one the first day (I couldn't but I'm too young to drive!).

If you're as mean as me, you won't have bought a full-price driving game. It might be time for you to get hold of one now, though, and if you do, Continental Circus won't disappoint you (unless you're expecting 4096 colours and 12-channel stereo sound). It's a bit tough, though. You won't beat this one in the first sitting, I can assure you of that.

Frame Rate

There's thrills and spills aplenty on the TV every night. Or you could play Continental Circus and make your own fun 'cos it's not a bad racing game.

Other Reviews Of Continental Circus For The Commodore 64/128


Continental Circus (Mastertronic Plus)
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Continental Circus (Mastertronic Plus)
A review