Commodore Format


CJ In The USA

Categories: Review: Software
Publisher: Codemasters
Machine: Commodore 64/128

 
Published in Commodore Format #17

CJ In The USA (Codemasters)

CJ is an elephant. If he really existed, and did go to the USA, they'd probably shoot him, satiff him and send him to a theme park. But for the purposes of this game, he's got there and is surviving very nicely, thank you very much. Throw believability out of the window now, if you know what's good for you.

Things aren't too rosy for poor old CJ, actually. His family are spread around different states, and he must travel along various platform levels to find them.

There platforms are populated by baddies (which CJ can kill by firing peanuts at them), lifts and other devices which help or hinder him. He must explore all the platforms before he finds the member of his family trapped there. Four huge levels comprise the whole game, and each one has a different American theme. All of them are tough, though. Luckily CJ has got a small umbrella which will save him in the likely event of him falling off a high platform. He'll need this umbrella rather a lot.

There are, of course, more platform games around than you can shake a rolled up fiver at, but CJ is certainly one of the better ones. It's been designed well, and you can always see a way through, even if you haven't quite got the knack of doing the running and jumping properly yet.

Frame Rate

A platform game which I approve of immensely. While you're playing it, you can't be out spending money, so it's an investment really.

Other Reviews Of CJ In The USA For The Commodore 64/128


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