Commodore Format


Bangkok Knights And The Last Ninja

Publisher: Again Again
Machine: Commodore 64/128

 
Published in Commodore Format #29

Bangkok Knights And The Last Ninja (Again Again)

Two classic beat-'em-ups together as one. This is the first release on a new label from Alternative software is here. Again Again are planning to release a series of double packs containing classic games from the C64's distinguished past.

Bangkok Knights comes to you as the Thai Boxing equivalent of WWF except that, instead of knocking your opponent out of the ring, you have to kick him off a nasty-looking precipice. It's got clear, bold graphics, so you can actually see what you're doing, and enough moves to keep it interesting, but not so many that the thing's impossible to play.

Which brings us to The Last Ninja. This was the first in the successful series of Oriental punch-'em-ups that blew up a storm in the late 80s, though it's hard to understand why now. You, dressed in black like all good Ninjas (and bad Ninjas come to that), wander around loads of screens and meet an awful lot of enemies. Actually, the reason you wander so much is because you can't work out how to turn your oriental hero around. When something as simple as that is so darned difficult, you can guess how near-impossible actually engaging in combat is. A real nightmare of a control system. Still, at least you must get an enormous sense of achievement once you've mastered it, if you can be bothered. Last Ninja 2 (also on budget) is a lot better.

It's a real lads' pack, loads of violence and darn good value for money, unless you already have one of the games of course.

Frame Rate

Two for the price of, erm, one and quarter. Bangkok Knights is a great forgotten classic, while Last Ninja is not quite the stunner I remembered but still pretty good (and certainly worth paying the extra quid for if you buy this two-pack for Knights).