ST Format


BSS Jane Seymour

Publisher: GBH
Machine: Atari ST

 
Published in ST Format #38

BSS Jane Seymour

It's lone-hero-lost-in-space time again, with your somewhat inept pilot managing to run out of fuel in the middle of nowhere. Luckily he stumbles across the trouble-stricken Regal Fleet and determines to get home in that. Naturally, you have to pass through 19 other ships to get to the BSS Jane Seymour, braving escaped aliens, space-crazy crew members and unstable nuclear reactors along the way. Ho hum. On each ship, your task is to get the systems up to 80% efficiency by lugging coolant about the place in home-made containers. The life of a spaceways nomad, eh? Doncha just love it?

Verdict

A fair 3D adventure hampered by an unnecessarily long-winded control system and too much loading and disk-swapping. The graphics are fine while the plot is jolly meaty. Twenty levels and some mean puzzles promise plenty of lasting appeal, but there's a lost of wandering through empty corridors between the good bits. OK if you've got lots of time and patience.