Commodore User


Bounty Bob Strikes Back

Categories: Review: Software
Publisher: Big Five Software
Machine: Commodore 64

 
Published in Commodore User #21

Bounty Bob Strikes Back

Bounty Bob continues his platform jumping activities in this sequel to Miner 2049er, which was the first game of its type. The follow-up has twenty-five levels, through which you have to guide Bob through the mine avoiding the mutant organisms that have overrun it.

Bob must work his way through each level by claiming each section of the framework in the cavern. He does this by walking over it, turning solid. If Bob falls, even onto another platform just beneath him, he's a goner. Touching the mutants does him no good either, unless he's killed one previously or collected a 'treat'.

On his journey, ol' Bounty comes across a number of items, some are relics left behind by Nuclear Ned, like the Mobile Suction Unit or the Pulverizers, most of which present a constant threat to Bob. Some like the elevators and hoists he must make use of if he is ever to defeat the plans of Yukon Yohan. Just to make things harder, you're up against the clock.

If you're any good at it, you get to put your score up. Now, you get to do that in any game, but here the nice touch is that you are in a factory and to write your name you must shove the letters off a ledge with a bulldozer. Pigeons then come and collect them and pin them on board.

Graphics and sound are not that special, but if you like platform games this has to be for you. If you find the low level a piece of cake then there's three more including the C'mon which starts you off with less time. Bounty Bob is good, solid hopping stuff but unless you're a platform fan you'd better not apply.