Personal Computing Today


Bonka

Publisher: J. Morrison Micros
Machine: Dragon 32

 
Published in Personal Computing Today #16

Bonka

On loading this game, an impressive title page scrolls up the screen. The instructions then follow 15 seconds later.

A little man is controlled with the cursor control keys and no joystick is needed. You can make him run up and down ladders and across different levels, with the objective of making 'Meanies' fall and break their necks. To do this you dig holes everywhere possible and wait for a meanie to fall into one. You then race to a hole and 'Bonk' (push) him through. You have to be quick however, for as soon as the meanies turn yellow, they can escape out of the holes. Points are awarded on how far a meanie falls.

There are two ways you can die: (a) Your oxygen runs out or (b) You collide with a meanie. You have three lives in all and can select the difficulty of the game. It has four speeds and you can select from one to nine meanies. As the game progresses, difficulty increases. It logs the top five high scores with the players' names.

The graphics and colour are very good and the man especially is very realistic. However, there was no sound during the game, which was a bit disappointing. Unfortunately the game required too high a degree of accuracy making it infuriatingly hard to go up ladders or 'Bonk' a meanie down a hole. A slight bug in the program was that you couldn't dig holes near ladders.

Definitely good value for money, despite the bugs, as you soon got addicted to it.