Commodore User


Atom Smasher

Publisher: Romik
Machine: Commodore Vic 20

 
Published in Commodore User #6

Atom Smasher

Super zap!!! Eat your heart out, Enrico Fermi! Join Greenpeace(?) and stop the runaway Nuclear Reactor going into meltdown. What a wonderfully constructive game.

The scenario goes quite a bit haywire after this: you do not have to shuffle graphite rods and liquid sodium coolant, but instead you have a spaceship-type thing with a Directed Energy Weapon to disrupt the overactive Proton within the nucleus whilst dodging the electrons - and all this before the molten debris swamps the core! Your high-tech 'Waldo' can also destroy the encroaching molten mass: but this is no long term solution, you must keep zapping those Protons.

Loads in two parts. I consider the use of the Space bar to move through instruction pages to be a mistake; it is too easy to flip over more than one page. The game, however, is brilliant! While the graphics are fairly simple hi-res, the sonics are great - they really wind you up as your time runs out.

It is quite a hard game to play; level one is all right for a beginner, but at the higher levels it really get hot. So does any game: but this one is a must!