Commodore User


American Club Sports

Categories: Review: Software
Author: Mark Mainwood
Publisher: Mindscape International Inc
Machine: Commodore 64/128

 
Published in Commodore User #70

American Club Sports

This month's nomination for most unlikely sports sim goes to Mindscape, for American Club Sports. Test your mental and physical abilities by participating in six gruelling events which include table football, pinball and billiards.

The first event is Table Football in which you control six players on rods. The rods may be swung forward and back and moved from side-to-side to position your players to kick the ball. The idea of the game is to score the required number of goals before your opponent does.

The next event is billiards. There are two versions available. English Billiards is played on a standard table and you score points by potting balls or hitting both other balls. Carom Billiards is played on a table with no pockets and the only way to score is to hit both other balls. The first player to reach a set score wins.

The object of the next game, 3D Pinball, is to accumulate as many points as you can by making the ball collide with the various obstructions. Use the flippers at the end of the table to keep each ball in play for as long as possible.

The fourth event is Skeeball, the idea of which is to roll a ball up a ramp and into a target. Points are awarded depending on where you hit it. You can play against the clock or with a limited number of balls. The winner is the player with the highest average score.

The penultimate event is the Shooting Gallery. Try to acquire the greatest number of points by shooting the various targets which include ducks, rabbits, birds, frogs and fish. You can play against the clock or with a fixed number of shots. The player with the highest score wins.

The last game is Crazy Pool. The idea is to use your cue ball to hit all seven object balls into one of the two holes in the table. To make it a little more difficult there are bumpers on the table that act like extra cushions.

Graphics are of a high standard in all events and make good use of colour. Owing to the fact that there are six different games they're also quite varied. The sound isn't to the same standard, there is very little variation and what there is, is nothing special.

At first the games are quite playable, well thought out control systems and the option of a human or computer opponent in most events all add to the initial enjoyment of trying to break the record scores. Unfortunately, the games all become repetitious very quickly and monotony sets in.

All the events feature loads of options but because of the simplistic nature of the games I don't think that American Club Sports will hold your interest for more than a couple of days.

Mark Mainwood

Other Reviews Of American Club Sports For The Commodore 64/128


American Club Sports (Mindscape)
A review

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