Games Computing


Alien Break-In

Publisher: Romik
Machine: BBC Model B

 
Published in Games Computing #5

Alien Break-In (Romik)

An Invaders/Galaxians game with a difference. You have been left to defend the Earth's supply of uranium from the oncoming Zargon fleet. Above flies a mothership laying pods that hatch on landing, or if shot split into two normal (?) ships. These ships drop bombs on you and if they make a hole in your defences large enough, dive towards the opening. If they make it through the hole they mutate into a mothership, which in turn lays more pods.

You can make holes in your own defences to trap the hatched pods, but you can only do this a maximum number of five times. You start with three lives and gain an extra life and an extra go at making a hole every 10,000 points.

This program incorporates a feature that I would like to see in other programs, it allows the user to define what keys to use as controls. This means you can choose what keys you feel comfortable with.

While loading the main program it plays a tune to stop you getting bored.