EUG PD
1st December 1995Categories: Description: Game
Author: Richard Dimond
Published in EUG #23
Introduction
The original Mr. Miner game by Mark Bolton and Alastair King was published in Electron User Volume 4 Number 12, September 1987. It was a hybrid (BASIC and machine code) program, which was very tight in memory and needed downloading and also some deletions of lines before it could be played. Also, you had to set your keys each time.
Some time ago, I thought the game could be improved and speeded up by making it completely machine code. At first, I managed to convert the BASIC into machine code without changing addresses of the machine code parts. This meant that it was in four separate files as the tune data and machine code were at &C00 and &900 and the main code was also separate. A short BASIC file was needed to load the game.
I have finally re-written the program as one file which is loaded to &1D00 so enabling it to work with the Plus 3 without any problems. Although I have not included the key setting facility (It was a nuisance to set up each time), other options not in the original game are included.
On running the game, a title screen is shown giving various options:
Sound On/Off .............. S/Q. These also work during the game Speed Of Game .................. 1/2/3. 1=Fast, 2=Medium, 3=Slow Load another set of levels ........ These have a common filename with a number suffix Play the game ... With the original set of levels already loaded
Game Objective
The object of the game is to both clear all the earth and collect all the diamonds. Some of these are in safes so you need to collect the flashing key. You also need to destroy all of the mushrooms.
Note
The rocks will fall if unsupported. Don't let them fall on you! Use them instead to crush the mushrooms.
I hope I have made the game more enjoyable through the increased speed and the new facilities.
Richard Dimond