The action of Zorgon's Revenge takes place alongside some of the best graphics available for the Oric. You are given four missions to accomplish, and, on successful completion of all four, you can enter Lorgon's castle and rescue Princess Roz.
In three of these missions you control (as in Manic Miner) an animated figure who can walk about and jump on to moving platforms, or, in one mission, into the air to catch hold of some beautifully-animated birds. The said birds will then carry aloft the animated figure to help him complete his task.
The fourth mission is essentially a simple space shoot-out and is poor in comparison with the rest of the game. At the beginning, you are invited to set the skill and volume levels on a scale of one to nine. The object of each mission is to retrieve one of four 'magic stones', and the one you start with is determined at random.
If you fail, you can have another go, or decide to try your luck elsewhere. You only have three lives, and with the exception of the space screen, none of these missions is at all easy to complete.
During your travels, you encounter various birds, spiders, and a couple of monsters - all excellently conceived and animated, and all attempting to put an end to one of your three lives.
Success in Zorgon's Revenge is largely a matter of knowing when to jump and when to run. Unfortunately, once you have mastered this the game loses some of its appeal, but mastery does not come easy and developing it is a lot of fun. Recommended.