Personal Computer Games


Zombie Zombie

Categories: Review: Software
Author: Bob Wade
Publisher: Quicksilva
Machine: Spectrum 48K

 
Published in Personal Computer Games #13

Zombie Zombie

The follow up to Ant Attack using Quicksilva's 'softsolid' graphics technique has arrived and it's endearingly titled Zombie-Zombie.

You are in an ancient city and the only things you have for company are the walls, a helicopter and zombies! Actually they are rather blobby green, red or pink things and you have to kill them. The only way to zap-a-zombie is to get it to walk off a wall that is three blocks high. To this end you have been provided with a helicopter in which you can move bits of the walls about and construct your own private zombie plank-walk.

First, however, you have to get a mindless monster in tow. Usually they appear green but if you get too close they turn a nasty red and start to eat you. The only way to avoid this is to choose your victim, charge up directly behind it and pounce. It will become a bright shade of pink and start to follow you around.

Zombie Zombie

If you put a wall between you and it, it will he able to escape - so you have to carefully lead it to your staircase up to a wall. Then you lead it up the stairs and along to a large drop at the end, with every step scoring a point.

Jumping off the end should make the beast follow, plunging to its death. However any twists and turns in the wall may allow it to escape as you leap into mid-air. If the wall is too high you will die as well and it's very easy to twitch your joystick and jump accidentally.

As in Ant Attack, you can view the landscape from four perspectives and the screen scrolls smoothly around. You can keep red zombies away from you by blowing at them but, be warned, they attack very fast. The cassette inlay gives you very few hints but you could have fun with this one.

Peter Walker

Zombie Zombie

From the screen shot you could easily think that this is just a reworking of Ant Attack. It's true, the wonderfully realistic 3D graphics are the same, this time with the added bonus of colour. The game on the other hand presents a totally new challenge. In common with the author's previous program, you'll either love it or hate it - personally, I enjoyed every second.

Rob Patrick

I must be the only person in the northern hemisphere who wasn't all that keen on Sandy White's last offering, Ant Attack. I'm afraid the same is true of the follow-up. OK, so the graphics are wonderful in both games and Zombie has some nice touches of humour, but I just can't bring myself to be enthusiastic about it.

Peter Connor

I found this rather disappointing as a follow up to the great Ant Attack. I didn't feel that colour really added anything to the game.

The 3D effects are still very good, but I would have liked to see a little more done with them. The sound, though, was very good - perhaps the best I've heard on the Spectrum.

Bob Wade

Other Reviews Of Zombie Zombie For The Spectrum 48K


Zombie Zombie (Quicksilva)
A review

Zombie Zombie (Quicksilva)
A review by B.B. (Home Computing Weekly)

Zombie Zombie (Quicksilva)
A review by Chris Bourne (Sinclair User)

Zombie Zombie (Quicksilva)
A review

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