Yet another 3D maze game, but this one has some very nice touches. You must patrol the corridors hunting down defenceless Scarabags, whose only hope of escape from your Electron Pulse Interrogator is to keep one step ahead of you.
Sooner or later, however, the poor creatures end up in a dead-end, at which
point you give it to them between the eyes while they stand there with their teeth chattering.
Fire once and they will give you essential information on how to enter the next sector of the maze. Fire twice and you send the poor things to wherever Scarabags go to at the end of their brief and tragic lives.
The program is compatible with the Currah speech unit, with amusing results.
As you wander round the maze, it offers taunting remarks ('Coward') and if you corner a Scarabag it calls - understandably - for help!
However the real point of the game is to map out the entire maze in the limited
time available. As you cover new ground, the program draws a diagram of the maze in the upper half of the screen. You can use this diagram to navigate more efficiently and as a help in hunting down Scarabags.
You have a limited amount of energy available, and this is drained by killing
Scarabags, by moving around too much, and by being attacked by the Hoverdruids
who also patrol the maze.
Zig-Zag is attractively presented and very playable, though how long it will
hold your interest depends more on your patience than on the challenge of the game.