Despite looking more like a cute little caterpillar
the wriggler of the title is a maggot. Fortunately
he's a very cultured maggot who instead of the usual
diet of rotting flesh much prefers the odd cup of
tea or ice cream. He's taking part in the maggot
marathon which hasn't been finished for thirty
years. However it's less of a race and more of an
exploration game.
This cutely-animated maggot has to find the route
to the finish through 250 screens. These are split
into six main areas, four of which need to be
visited and two avoided like the galactic plague.
All the areas are packed with nasty surprises for
the unprepared maggot who will have to keep his wits
about him to survive. A map might help as well.
The start is delightful as an ant fires a
starting pistol to set you and another maggot
on your way through the colourful screens. You don't
have to wriggle after the other maggot though since
it isn't in direct competition. The first hazard
encountered is the ants, which sap your energy.
Ants behave in two main ways. One lot just follow
horizontal movement patterns between two points
while the others are much nastier and home in on
you. Like all the creatures in the game, they sap
your precious energy and if this drops too low poor
wriggler literally falls apart as he turns first to a
skeleton and then crumbles into dust.
Other hazards include red spiders who wander up and
down screens and an evilly-animated white spider
who creeps menacingly about. Large flies also
bounce dangerously around some garden screens while
in the aptly-named Hell and other underground
sections, acid drops may threaten you.
Energy can be replaced with goodies that are found
lying around in the form of cups of tea, bottles, ice
cream and so on. These often can only be used when a
good chunk of wriggler's energy has gone so that you
can't accidentally waste them when he is strong.
One of the nice features about the game is the change
in gravity between certain areas. In garden and
scrubland you can move all over the screen, but when
you get into underground areas, gravity is imposed
and the game takes on more of a platform game feel,
although there is no jumping. In tese areas, a
parachute may well come in handy. A parachuting
maggot!
The game really needs mapping but as it sets up
differently each time, this may put a real strain
on your cartographic resources. The later stages of
the game have more puzzling to do as you have to
open sections with keys to try to get to the
planet surface and perhaps an end to the race.
The graphics are undeniably cute and clever and
there's some good design for the various areas. The
title music and game jingles are good too, making a
pleasing package to watch and listen to. The gameplay
doesn't require much thinking about, but it should
still provide plenty of lasting challenge.
Good News
P. Cutesy, colourful graphics and animation.
P. Plenty of screens to explore.
P. Great change in gravity feature.
P. Nice variety of features including insects, moving floors and heads.
Bad News
N. Gameplay is basically just exploring.
N. Homing ants are very difficult to escape - which can lose lives quickly.
Very cute and intermittently amusing, but a
little slow for my taste. And there's no
shooting. Graphics are clever and engaging, while the
title tune is pretty impressive. But overall it's
not incredibly demanding - it may appeal more to the
younger player.