Winter Wonderland is the first adventure using the Graphic
Adventure Creator to be released for the BBC Micro. I look
forward to seeing other offerings of this standard.
The setting is an interesting one: You hear rumours of a
civilisation which has developed in the Himalayas, quite
separately from, but parallel to, our own. Off you rush to
Lhasa, hire a Cessna and zoom away into the blue. The
adventure commences after you have crash landed.
I must confess to being a text-only adventure fan, so once I
had admired the picture of my crashed plane I was quite
content to type in WORDS and start playing the adventure in
that format,
I penetrated over 30 locations before I remembered to try
PICTURES again, which demonstrates the holding power of
the excellent text descriptions.
Scoring is based on percentage points for items collected
and problems solved (about four percent an item), coupled
with a move-counter. Thus, when you enter SCORE, you are
given a percentage of the game achieved and the number of
moves taken.
This will allow those who have completed the game to work
out the minimum moves required, then see if they are right.
To my mind this is a useful feature in any adventure.
The start is excellent: I have often stated that an easy
beginning is essential to any adventure if newcomers are to
be attracted, and the authors have provided a perfect example
without being boring.
Judicious use of the command EXAMINE is needed to
reveal some objects, and careful exploration is essential as
you progress. The parser allows for multiple commands,
though I confess I haven't used this facility much yet, since
my explorations were done with this review in mind.
The locations I have visited so far are well thought out and
well described. The puzzles I have solved have been logical,
and the ones I have not yet solved have provided the right
measure of frustration.
One clue that I feel it right to offer is this: Some actions
can only beperformed after others have been correctly done
In other words, it is possible to try the right thing andfail
because you need to do something else first.
It isn't always because you are caught up in a chaining
puzzle in the classic sense though - at least, not where cash
and the bird man is concerned.
Winter Wonderland is a game I have no hesitation in
recommending for newcomer and experienced adventurer alike.
And beginners will be delighted to know that proper back-up
help is on offer in the shape of a hint sheet.