Sinclair User


Waydor

Author: John Gilbert
Publisher: IMS Software
Machine: Spectrum 48K/128K

 
Published in Sinclair User #35

Waydor

According to the instructions, the purpose in Waydor is simply to collect a set of treasures and return them to their proper place. The game is set in a fairly undefined world of villages, castles and rolling hills and there are the obligatory underground labyrinths. A few monsters are thrown in for good measure.

The game uses location graphics, which add little to the 'plot' and you are constantly treated to a redrawing of the picture if you enter Look.

The lack of any story line means that it is difficult to feel involved in the proceedings and there is little sense of playing a role. Mechanically searching, examining and moving is all very well but the process tends to come fairly automatically to most experienced adventurers. If you are to feel part of a world and a process of discovery you will expect to get detailed description and scene setting. Don't look to Waydor for this.

John Gilbert

Other Spectrum 48K/128K Game Reviews By John Gilbert


  • Terrahawks Front Cover
    Terrahawks
  • Elite Front Cover
    Elite
  • The Way Of The Tiger Front Cover
    The Way Of The Tiger
  • The Rocky Horror Show Front Cover
    The Rocky Horror Show
  • Gerry The Germ Front Cover
    Gerry The Germ
  • 3D Starstrike Front Cover
    3D Starstrike
  • The Wizard's Warriors Front Cover
    The Wizard's Warriors
  • The Covenant Front Cover
    The Covenant
  • Falcon Patrol II Front Cover
    Falcon Patrol II
  • Winter Games Front Cover
    Winter Games