Home Computing Weekly


War Zone

Author: D.C.
Publisher: Cases Computer Simulations
Machine: Amstrad CPC464

 
Published in Home Computing Weekly #98

Whilst I would still claim to be a non-violent pacifist, I have to admit that I rather enjoyed playing this and that I will have another go soon.

This company specialises in simulation software and I'm glad that this war game isn't more realistic. It's really a computerised board game with the computer playing the role of opponent.

You see on the screen one of the nine sectors of the battlemap and there are shapes to represent your artillery, infantry and tanks. There is also information about terrain and minefields displayed on the map in graphical form. In each turn you can move each piece up to set upon the starting terrain and fire from either your starting or finishing position.

I found it difficult to keep track of my army and would have liked to see the full battleplan on occasions. You are prevented from seeing any sector where you have no pieces, and this means that an ambush is possible.

Overall, this is well designed and fun, it doesn't have arcade graphics, but it doesn't need them.

D.C.

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