The concept of acting out one of the most dramatic stories of all science
fiction is very attractive, but this game is sadly lacking in the excitement of the radio show which threw America into a nationwide panic.
The aim of the game is to go in search of your fiance Carrie. You have to reach six locations in the right order and on the right days. Finally you're meant to find the Martian encampment on the seventh day where all will be revealed as to the fate of you, Carrie and the rest of the human race.
The program is a graphic adventure, although there is little adventure. The occasional single letter command or decision means that the game relies mostly on the visual effects, which don't stand up to the burden.
Your character, a stick-man journalist, wanders around the drab streets of
London and the Home Counties hoping to bump into a location and not a
Martian fighting machine or a horde of refugees.
The fighting machines attempt to blast you, and the refugees sweep you away with them until you're totally lost again.
The only way to get back into normal play after being swept away is to quit and start from scratch, otherwise the refugees will continue to dug your every move.
It might help anyone determined to solve this adventure to read the book or listen to Jeff Wayne's musical version. Unfortunately, this program is unlikely to give you the enthusiasm to do either.
Patience is most definitely a virtue in this game and I doubt whether many people will have enough for this disappointing program.