Another in the series of Cases Computer Simulations, War 70 is a two-player game set in the Napoleonic Wars and is written by M Wheeler.
The cassette inlay boasts that this game received the second prize in the 1983 Cambridge Awards, and I must say that this was well deserved. The program explains that the year is 1810, the place is Central Europe and England and France are about to go to war over an alleged territorial infringement.
Each country has 1,500 troops, comprising line infantry, cavalry, artillery and light infantry.
To win the war, it is necessary to capture your opponent's capital city. You achieve this by occupying it for three successive days.
A map of the campaign area is drawn on-screen and is displayed until the opposing forces actually meet. Strategy consists of deciding which of your troops to move (you have nine groups in your army) and play alternates between the two players, with the border colour indicating whose turn it is.
If a group moves into a location occupied by the enemy, 'contact' occurs and play switches to a map of the battlefield.
There are various rules governing the movements of various sections of each army. And because each game may take a long time to complete, the current situation may be saved on tape at any
time.
Lack of space precludes any detailed analysis of War 70, but I found it challenging and absorbing - and certainly infinitely more interesting than most of the arcade clones.