The search for new game themes has led Interceptor to the world of nursery rhymes. Plenty of scope there for original entertainment, you might think.
You could have the king's horses and men trying to put Humpty Dumpty together, or Little Miss Muffet being chased by spiders. The possibilities are endless.
So you may be disappointed to discover that this game isn't particularly original at all. It's simply five Manic Miner-type screens plus a shoot-'em-up sequence which you have to complete before starting each screen.
This sequence has Wallie trundling along a scrolling screen and being attacked by Jumping Jeff, Grahamipoos and raindrops. At the same time he has to jump over what are supposed to be burning pits - although they look like square holes in the ground. You'll find it extremely frustrating at first, because it's hard to stay alive for long, and after each death you must wait quite a while for your new Wallie to get going.
However, the sequence hardly changes, and once you can remember where the next attack will come from, it becomes straightforward.
The following screens feature more nursery rhyme characters and more platforms for you to leap around on. Success depends on discovering the safe route through.
The game is nicely programmed with clear, colourful characters and smooth movement. But ultimately, it offers nothing new. There are a multitude of Manic Miner-type games available on the C64 offering more screens for your money. The nursery rhyme theme hasn't really been properly exploited.
There are a multitude of "Manic Miner-type" games available on the C64 offering more screens for your money. The nursery rhyme theme hasn't really been properly exploited.
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