This original Scott Adams adventure left me a little helpless.
Even having a second look at the instructions didn't improve my
situation.
The idea is that you communicate with the computer using two-word
sentences. This sounds rather restrictive, and to start with
progression is pretty slow.
You are chosen to free the cursed Count Cristo from his deep
sleep. You do this by collecting objects and clues as you
move from location to location. You are advised to draw a map
but don't forget to leave extra space around the edges to allow
for newly discovered locations. Most of the objects serve a purpose
and the way they slot into the adventure reminds me of a nicely
fitting jigsaw; but beware - there are a few odd pieces.
An excellent feature is being able to save to tape at any time
reloading later and carrying on.
It seems a long time since I typed in my first "verb noun"
sentence and I have progressed a great deal. More games like this,
please Scott Adams!