This is the second C64 release from the Canadian-based Double-Sided Games label, after L'Abbaye Des Morts, available on limited-edition disk and cartridge. The box is different colours dependent on which format. It is Mike's first full C64 game, after developing the original Vegetables as his entry for the 2019 RGCD cartridge competition. The Deluxe version has added game modes, new music and new graphics.
Gameplay
At its heart, Vegetables is a match-3 puzzle game - the player swaps pairs of icons to try and match 3 or more of the same icon.
There are four main modes. Classic mode is like the original Vegetables. As you make matches, stone blocks appear to fill the gaps. These can be eliminated by putting three or more of them in a line. Matching four of the same item vertically or horizontally clears that entire column or row of the board. Matching five of an item will clear all of that type from the board. If you cannot make a move, one of a limited number of Shuffles is used to re-fill the board. Run out of Shuffles and it is game over. Casual mode does not have any stone blocks.
Shopping Mode gives you a set number of each item to clear, before moving on to the next level with higher targets.
Countdown Mode adds a timer to make your move, running out of time without a Shuffle means game over. In all modes if you do not make a move for a short while the computer will suggest a possible match for you.
Likes
I was much keener on the new hi-res tiles compared to the original's small multicolour veg; these look much clearer and are easier to identify. The introductory bitmap and menu are nicely done, and the choice of modes adds a lot of longevity to the game.
The music is excellent, and sound FX are OK; you can choose between the two on the title screen. The way the computer makes a hint is subtle but very useful. The game is very addictive, drawing you back in for another go or to beat your high score.
And as an added bonus, included in the download for purchasers is a special Amiga version of Vegetables Deluxe. This features the same four modes and great graphics; the only slight drawbacks are the mouse controls (which are trickier than the C64's joystick controls) and a flickering mouse image/glitch.
Dislikes
Casual mode is probably too easy, and Countdown can be very tough. The biggest problem is the board-checking. It can lead to a long pause while the computer checks if there are any matches, slowing up the action.
It was an issue with the 16K game and it remains here, although not quite as bad.