The latest conversion of a Capcom coin-op to appear on the Go! label sets the player on a quest to free kidnapped children from the evil clutches of Ryu Ken Oh. It's not any old Joe Public that can carry out this task though - this is a job for Lee Wong, a beefy oriental with limited fighting moves but a very big weapon!
Lee travels from left to right along a scrolling landscape, either beating Ryu Ken Oh's brainwashed minions to death or avoiding them by leaping above their heads and scurrying along platforms. A power bar shows Lee's damage and a timer shows how long he has left to finish the current section - if either of these runs out, our hero loses one of his five lives.
The gameplay differs slightly from version to version, but the general idea remains the same. A door at the end of each section allows access to the next, with different obstacles to be overcome at every turn. Tasks vary from felling masses of enemies to dodging barrels (Donkey Kong-style) and taking on massive nasty characters in solo combat.
The trouble is that no matter what the task is, the solution is always the same: just keep jumping and slashing and you won't go far wrong. The extra weapons don't appear to make any difference and none of the enemies is particularly hard to beat.
For all its faults, Tiger Road does have a certain charm, but the limited gameplay and sloppy bugs (such as the floating corpse) become more and more irritating. The sleeve claims that Tiger Road is 'practically four games rolled into one', it looks more like one game stretched into four. The package includes a voucher for entry into a competition to win a trip to Silicon Valley, but even this isn't enough to revive a poor game with very limited lasting appeal.