Your Sinclair


Think!

Author: Alison Hjul
Publisher: Ariolasoft
Machine: Spectrum 48K

 
Published in Your Sinclair #2

Think!

So much for good old fashioned thinking, you'll need a PhD In applied mathematics to get one over the computer in this souped up version of Connect 4. Well, at least that's what I thought 'til the Ed thrashed me... so what better incentive to persevere with the game?'

It all sounds pretty mindless - get four counters in a row on a six by six board. But, although its easy to learn, it's a devil to master. You can only push your counters in from the bottom or right of the board and, to heighten your frustration, as soon as you make a move, all the counters on that row or column budge along one.

But, just to ease things along, Ariolasoft has provided not only natty little icons with which to select the type of game you wish to play but also a tutorial mode where the computer will only let you select winning moves. Trouble is, on the lower levels, since the computer refuses to think ahead, the game's likely to get itself into a loop as you both place your counter in the only conceivable winning position!

If you're into zapping and killing, give this one a miss - strictly one for the strategists.

Alison Hjul

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