Home Computing Weekly


The Wrath Of Magra
By Carnell
Spectrum 48K/128K

 
Published in Home Computing Weekly #91

Long before the dawn of audible communication there must have been thinking beings. Ancestors who gazed up at the vastness of the night sky, and wondered about the nature of the universe.

Since then the quest for knowledge has taken many paths, which in turn have converged into just two paths.

The Book Of Shadows, which accompanies the two tapes making up this game, points out those two paths. If you want to play this pictorial adventure game, then you must read the book.

The game is divided into three levels, but you can't progress into a higher level until you have the key, which is the usual way of things. Written in Basic, some of the responses are slow, as is the setting of the variables. But patience is a virtue as the saying goes, and is rewarded. If I were a keeper of knowledge, instead of a mere reviewer, I would limit this game only to those who are firmly on the path. Go then, and play the game, and may enlightenment be yours.

B.B.

Other Spectrum 48K/128K Game Reviews By B.B.


  • The Key Front Cover
    The Key
  • Estimator Racer Front Cover
    Estimator Racer
  • American Football Front Cover
    American Football
  • New Wheels John? Front Cover
    New Wheels John?
  • Arcturus Front Cover
    Arcturus
  • Bodyswop Front Cover
    Bodyswop
  • Traxx Front Cover
    Traxx
  • Sorcerer's Castle Front Cover
    Sorcerer's Castle
  • Mad Martha 2 Front Cover
    Mad Martha 2
  • Tape Copier 4.2 Front Cover
    Tape Copier 4.2