ZX Computing


The Tomb Of Dracula

Author: James Walsh
Publisher: Felix
Machine: Spectrum 48K

 
Published in ZX Computing #11

The Tomb Of Dracula

The Tomb Of Dracula has been written for the 48K Spectrum and, as might be gathered from the title, is an adventure type game. But fortunatey it does not come into the category of 'Just another Adventure Game', as do so many others. Extensive use has been made of high resolution graphics and sound.

The object of the game is to work your way through the tomb to find Dracula's treasure before the sun sets and he arises to follow you around. Even by day, there are Zombies, Ghouls and Slime Pits to contend with. The tomb is large and complicated, hence it is possible to display a plan of the tomb. If you land on a staircase it may lead to the £500,000 Vampire's Treasure and you will have won the game. More likely it will lead down to the next level of the tomb, where the rewards and penalties are greater. Wherever you go, you will be able to collect stakes for future use.

The graphics are good and the sound fun, which makes for a very enjoyable and exciting game. One that can be well recommended.

James Walsh

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