ZX Computing


The Tomb Of Dracula

Author: James Walsh
Publisher: Felix
Machine: Spectrum 48K

 
Published in ZX Computing #7

The Tomb Of Dracula

My first complaint about this tape was that I found it difficult to load. I've had few problems in this department before, but as the program is recorded on both sides of the tape I did manage to get the program operating eventually.

The idea of the game is to find a secret treasure at the bottom of a staircase. A map is given at the beginning (the only time you are shown the map) and you find yourself in a tomb surrounded by vaults which contain pits of primeval slime, ghouls and zombies. Thirty moves are allowed before Dracula himself comes on the scene.

You accumulate, if you're lucky, silver stakes which can help you ward off the attacks of the ghouls, zombies and even Dracula! Staircases can lead to either treasure or yet another level ad infinitum - if you stay alive that long. Unlike other adventures, there is no choice in encounters with nasties - if you haven't enough silver stakes to defeat them, too bad.

The graphics vary from good to bad. Whilst understanding the need for an overall impression of the 300 vaults available, it would have been more enjoyable to have had greater detail on those immediately surrounding the player. However, the graphics are used well to give an impression of movement and good fight scenes with the various creatures you come across.

The game comes with a fairly detailed sheet of instructions, and it does have a certain element of suspense, e.g. entering a new level and no map! Help - where are the zombies?

The cassette is keenly priced at £3.95, delivery within 18 days. Finally, I must admit to inding the treasure very quickly - just luck or have they made it too easy?

James Walsh

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