Home Computing Weekly


The Ship Of Doom

Author: Ray Elder
Publisher: Artic Computing
Machine: Sinclair ZX81

 
Published in Home Computing Weekly #1

You are on board your spaceship which is trapped inside a huge alien craft. Your task is to explore the alien ship, free your spaceship and escape. To do this you must find various objects and use them in the correct manner to complete the game. It's not easy and not achieved in one attempt. I was thankful for the save game feature.

This is the third, adventure C, in Artic's series of excellent machine code adventures. The format remains the same - no graphics, a written report on your location, objects and exits, and a fast response to commands. Instructions are usually entered as two words but the program accepts N, S, E or W for movement. The supplied instructions outline the situation and away you go, with only your wits and an occasional cryptic HELP clue.

One problem with this type of game is that you're never sure if something is intended or if it is a genuine bug. On typing 'wear specs' the screen went black. Five minutes later I decided that the game had crashed. Repeating this produced the same apparent crash. Is this intended or is it a bug? Help.

Ray Elder

Other Sinclair ZX81 Game Reviews By Ray Elder


  • Planet Of Death Front Cover
    Planet Of Death
  • Super Glooper/Frogs Front Cover
    Super Glooper/Frogs
  • Toolkit Front Cover
    Toolkit
  • Reversi Front Cover
    Reversi
  • Chess Front Cover
    Chess