Home Computing Weekly


The Pyramid

Author: M.B.
Publisher: Fantasy
Machine: Spectrum 48K

 
Published in Home Computing Weekly #40

This pyramid game boasts 120 chambers on 15 levels with 60 weird and exotic aliens.

I entered the first chamber, having taken on the mantle of Ziggy, space creature, and encountered what looked like flying dustbins - scrolling dustbins to be more accurate.

I zapped a few dustbins and finally caught an energy crystal which allowed me to leave the chamber by neutralising the force field at the exit.

The Pyramid System

I now entered the second chamber, to be confronted by stars, but the game plot remained unchanged.

After negotiating a chamber, you are shown a screen picture of the complete pyramid and a key number is displayed for the chamber just negotiated. These numbers form part of a puzzle competition - details to be announced later.

Exploring 120 chambers is an intriguing proposition, but since the instructions imply that the fundamental game plot remains unchanged, the whole thing could become a little tedious in time.

The graphics are excellent and objects disintegrate nicely when zapped.

M.B.

Other Spectrum 48K Game Reviews By M.B.


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  • Menace Front Cover
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  • Star Trek 3000 Front Cover
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