Computer Gamer


The Ket Trilogy
By Incentive
Commodore 64

 
Published in Computer Gamer #27

The Ket Trilogy

If you get lost walking from home to the bus stop or can't ever remember where you have left your wallet, the idea of adventure games probably fills you with horrors. All that mapping to be done and having to remember where you left that kipper that you thought was a red herring but now turns out to be of vital importance. No, adventures definitely aren't for you. Well, perhaps it's time you stopped and thought again.

Incentive has re-released their famous Ket Trilogy but with one important addition: as you move through the various locations, a map of your progress appears on the screen. An original addition that is also a lot more useful that a few pathetic pictures. Maybe adventures *are* for you after all!

For anyone who did not catch them the first time round, the story behind the three games is as follows: you have been wrongly condemned for murder and are given a choice - execution or save the world! Wisely, you opt for the latter and, just to make sure that you do not stray from the straight and narrow, an assassin bug called Edgar is implanted in your neck, ready to bite should you even *think* of running away. He also acts as your guide in your quest.

The lands of Ket are under attack on its eastern border. The evil perpetrators are King Vran Verusbel, leader of the Mad Monks and his sidekick, the priestess, Delphia. In the mountains of Ket, you must locate a secret entrance to the mountains and find a way through them. The Temple of Vran must also be found and destroyed in part two, and in part three, the Final Mission, there is the death or glory encounter with Vran himself. All three games can be played independently so you do not become too frustrated if you can't solve part one.

The games are quite old now and this shows in the parser which looks very dated indeed. The combat system is also fairly rudimentary. As the mapping feature has been specially put in, I was surprised Incentive hadn't taken the opportunity to rewrite the games using their GAC adventure writing system. Having said that, I still prefer these games to their current GAC releases. Well worth investigating if you haven't seen them before; especially recommended for the novice adventurer.