C&VG


The Empire Strikes Back

Categories: Review: Software
Publisher: The Hit Squad
Machine: Commodore 64/128

 
Published in Computer & Video Games #110

The Empire Strikes Back

Last month, the C64 budget re-release of Star Wars got the thumbs down, due to the fact that the machine isn't well-suited to handling fast vector graphics. Now its coin-op and movie sequel comes under the hammer - and the same problems rear their ugly heads once more. The game itself is set over four levels - firstly at the controls of a Rebel snow-speeder, blasting a set number of Imperial Probe Droids before they can inform the Empire of the Rebels' whereabouts, then against Imperial Walkers, which are trying to stop the Rebels evacuating the ice world of Hoth.

That's followed by a space battle in the Millennium Falcon, avoiding attacking TIE fighters, and finally it's onto an asteroid field in order to escape. Then you've got to do the whole thing over again!

The problem with this game is three-fold: firstly, it's too similar to Star Wars; secondly, it's far too simplistic and repetitive and finally, the whole thing plays like a snail in treacle. Quite frankly, even if you're a Star Wars nut, you'd be better off splashing out three quid on something else.

C64

Slow, boring, repetitive and not the fast action-packed game you'd expect. Save your wonga.