The presentation of this game is a trifle misleading. It seemed
to suggest a sort of real-time adventure, but the first stage looked
more like a variant on Space Invaders.
At the bottom of the screen stands a little man, while coloured
shapes rain down on him diagonally. He must avoid contact with
these, and can shoot some - but not all - of them down.
He can also walk, briskly and realistically, to right or left. This
is very well done, though there are times when you wish he could
walk a little faster...
The first impression is that there should be no difficulty in
avoiding the threats from above, but it is harder than it
looks, especially when a little dog appears to snap at the man's
heels. If the dog catches up, all points disappear, so some
priority must be given to escaping from him. Fortunately, when
the man trots off the side of the screen and reappears on the
far side, the dog is missing.
It appears that there are 25 levels to the game, but it was not
possible to check that.
The graphics detail was exceptionally good, a lesson to some
of the more casual programmers, but even that was not enough to
make up for the disappointment after the hopes raised by the presentation.