Computer Gamer


The Curse Of Sherwood

Publisher: Mastertronic
Machine: Spectrum 48K/128K/+2

 
Published in Computer Gamer #26

The Curse Of Sherwood

Robin Hood and his merry men have faced danger before but never anything as evil or powerful as the Cult of Sagalia.

As Robin fights a valiant battle you, Friar Tuck, attempt to find a solution to the game by solving a series of riddlers found on the slain body of the Bishop of Derby. Solve the riddle and you *may* be able to solve the game.

The riddle is printed in the inlay card and concerns parchments, werewolves' fangs and a silver cross. You must use these to help you complete a number of quests to rid the forest of this evil.

The Curse Of Sherwood

The forest is represented by a series of screens populated by sword-waving skeletons, rock-throwing giants, flying bats and an intimidating collection of dragons, witches and elementals.

You progress from screen to screen as you defeat these various evil creatures. You find, hopefully, better weapons and objects useful in your quests along the way and, perhaps, even people who will help you - for a price.

The screens look like something out of an early Ultimate game but the best part of the game is the animation of the monsters, particularly the skeletons which crumble if they're killed(?).