This game is a combination of arcade and adventure. You must
travel round seven planets in the galaxy, obtaining parts of a key
that will enable you to destroy the Black Planet, home of space
pirates who are disrupting your trade routes.
This space part of the adventure requires little skill in setting
up target destinations but it is very difficult to hit pursuing
ships or their energy torpedoes - your shield strength suffers if
you are hit.
On landing at a planet, a mini adventure task is set, though they
don't really make you think hard as suggested on the cassette insert.
You will quickly remember what each planet offers and,
rather like the space fights, one or two are difficult as extremely
quick reactions, or memory are needed.
Landing at starbase is a considerable juggling exercise - and
it is a little difficult to understand the screen display relative to
the instructions.
One side of the tape holds the game story and instructions, a
hard task to remember.