Zzap


Test Drive

Categories: Review: Software
Publisher: Accolade
Machine: Commodore 64/128

 
Published in Zzap #35

Test Drive

For those who'd like to spend the afternoon cruising around in a sports car, but can't afford the rental, Test Drive provides the chance of getting behind the wheel of one of five classic marques.

Initial selections are made from a Porsche 911 Turbo, Lamborghini Contach, Ferrari Testarossa, Chevrolet Corvette or Lotus Esprit Turbo. The chosen vehicle then appears on a two-lane road, which is viewed in first person 3D.

The objective is to survive long enough to reach the top of 'The Rock' - a hazardout winding roadway set between a perilous cliff edge and an unforgiving mountainside.

Test Drive

HGVs, rival sports cars, potholes and water slicks all conspire against the driver, together with the local Highway Patrolman, who penalises breakers of the speed limit. Warning of his impending appearance is given by an in-car radar alert.

Hitting either the mountainside or the cliff edge results in a 'write-off', and only five cars are provided to reach the summit. Each level is completed by reaching the next gas station, where the player receives a full tank of petrol and a comment on his performance from the local pump attendant, detailing time, score, and his personal opinion of both.

When the game ends, there's an option to replay the course with the same car, or start again with another.

SJ

Test Drive

Electronic Arts' sports car simulation is certainly different, but unfortunately as a 'simulator' it fails on several counts: the interior graphics are very smart, but the exterior views are slow to update and do little to create a realistic driving experience.

The course never alters from the initial blue sky/brown cliff view, and finally control of the cars is awful: they're all unresponsive and unrealistic to "drive".

Cassette users should also beware the load time, which is terribly long, taking around 15 minutes to set up a game. A noble attempt, but I can't recommend Test Drive, simply because I don't think that you'll be playing it past the end of the first week of purchase.

PS

Test Drive

Although lacking in a few departments, Test Drive does prove quite appealing. The on-screen presentation could have been a lot better, particularly the dashboard which is a bit bland, but the initial choice of five cars is great.

In practice, however, the cars aren't particularly varied in control or design. The screen isn't very quick to update, when compared to games like Buggy Boy for instance, nor does it have the same addictive qualities - mainly due to the poor controls and lack of variety.

Test drive it first.

Verdict

Test Drive

Presentation 66%
A good range of in-game options, but the slow multi-load is a major annoyance.

Graphics 65%
Impressive still shots, but interiors are let down by feeble 3D.

Sound 40%
The engine noises are weak, but reasonably effective. Title music is dross.

Test Drive

Hookability 73%
The lure of high-speed driving is quite strong, although the long cassette loading time is not particularly helpful.

Lastability 31%
The lack of variety and excitement soon kills any urge to continue.

Overall 46%
An unusual driving simulation let down by average graphics, poor sound and ultimately repetitive gameplay.

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